package cache import ( "runtime" "time" ) // NewCache returns a simple in-memory cache func NewCache(defaultExp, cleanupInterval time.Duration) *Cache { items := make(map[string]Item) return newCacheWithJanitor(defaultExp, cleanupInterval, items) } func newCacheWithJanitor(defaultExp, cleanupInterval time.Duration, items map[string]Item) *Cache { cache := newCache(defaultExp, items) Cache := &Cache{cache} if cleanupInterval > 0 { runJanitor(cache, cleanupInterval) runtime.SetFinalizer(Cache, stopJanitor) } return Cache } func newCache(de time.Duration, m map[string]Item) *cache { if de == 0 { de = -1 } c := &cache{ defaultExpiration: de, items: m, } return c } // Add an item to the cache, replacing any existing item. If the duration is 0 // (DefaultExpiration), the cache's default expiration time is used. If it is -1 // (NoExpiration), the item never expires. func (c *cache) Set(k string, x Game, d time.Duration) { // "Inlining" of set var e int64 if d == DefaultExpiration { d = c.defaultExpiration } if d > 0 { e = time.Now().Add(d).UnixNano() } c.mu.Lock() c.items[k] = Item{ Game: x, Expiration: e, } // TODO: Calls to mu.Unlock are currently not deferred because defer // adds ~200 ns (as of go1.) c.mu.Unlock() } func (c *cache) set(k string, x Game, d time.Duration) { var e int64 if d == DefaultExpiration { d = c.defaultExpiration } if d > 0 { e = time.Now().Add(d).UnixNano() } c.items[k] = Item{ Game: x, Expiration: e, } } // Add an item to the cache, replacing any existing item, using the default // expiration. func (c *cache) SetDefault(k string, x Game) { c.Set(k, x, DefaultExpiration) } // Get an item from the cache. Returns the item or nil, and a bool indicating // whether the key was found. func (c *cache) Get(k string) (Game, bool) { c.mu.RLock() // "Inlining" of get and Expired item, found := c.items[k] if !found { c.mu.RUnlock() return item.Game, false } if item.Expiration > 0 { if time.Now().UnixNano() > item.Expiration { c.mu.RUnlock() return item.Game, false } } c.mu.RUnlock() return item.Game, true } type keyAndValue struct { key string value interface{} } // Delete all expired items from the cache. func (c *cache) DeleteExpired() { now := time.Now().UnixNano() c.mu.Lock() for k, v := range c.items { // "Inlining" of expired if v.Expiration > 0 && now > v.Expiration { delete(c.items, k) } } c.mu.Unlock() } type janitor struct { Interval time.Duration stop chan bool } func (j *janitor) Run(c *cache) { ticker := time.NewTicker(j.Interval) for { select { case <-ticker.C: c.DeleteExpired() case <-j.stop: ticker.Stop() return } } } func stopJanitor(c *Cache) { c.janitor.stop <- true } func runJanitor(c *cache, ci time.Duration) { j := &janitor{ Interval: ci, stop: make(chan bool), } c.janitor = j go j.Run(c) }